TECH DEMOS
The purpose of these demos is to showcase the capabilities of the
3D engines developed by VENOM Software from 1999 until today.

They do not target the so-called "demo scene" as they lack
artistic focus and entertainment.

They are more tech demos, written during personal continuing
education in the 3D computer graphics field.

DOWNLOADS (QUICK JUMP):

2018: Demo 08 - Revelation 20
2008: Demo 07
2004: Demo 06
2002: Demo 05
2002: Demo 04
2001: Demo 03
2001: Demo 02
2001: Demo 01

 

 

DEMO 08 - Revelation 20 (released in 2018)
Demo08 - Revelation 20 - Screenshot Demo08 - Revelation 20 - Screenshot Demo08 - Revelation 20 - Screenshot Demo08 - Revelation 20 - Screenshot Demo08 - Revelation 20 - Screenshot Demo08 - Revelation 20 - Screenshot
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Hardware accelerated via OpenGL
Description
Revelation 20 is a tech demo for the 3D engine VGFXOpenGL v.2.0, showcasing the
following content and effects:
  • Depth of field (DOF)
  • Refraction/Dispersion
  • Real volumetric light using volume ray casting
  • Specular glow/bloom
  • Dirty lens effect
  • Distortion
  • Crepuscular rays emitted from moving objects
  • Screen space ambient occlusion (SSAO)
  • Cube shadow maps
  • 4K textures (color-, normal-, specular- and emission-maps)
  • High res meshes
  • Two high quality music tracks
System Requirements (1080p)
- Windows 10
- OpenGL 4.3
- 3.4 GHz CPU
- 4 GB RAM
- NVidia GTX 1080 or similar powerful card
Release Notes
Powered by VGFXOpenGL v.2.0.

Requires latest graphics drivers! Download for NVIDIA graphics drivers Download for AMD graphics drivers
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19 downloads since 2018-06-19
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7 downloads since 2018-06-19

 

 

 

DEMO 07 (released in 2008)
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Hardware accelerated via OpenGL
Description
This demo is actually the intro from the first person shooter LW3. There are only
two scenes. The first shows a dark hall with plastic hardware accelerated DOT3
bump mapped floor, walls, pillars and ceiling. The bump mapping works on all
video cards with 4 texture units and uses normal maps and normalization cube
maps. There is also a glow blur effect on the logo. The second scene
shows a radial blur effect with 256 fullscreen layers.
The music was produced by DaveDJ:
Supported by DaveDJ (here on an interview)
System Requirements
- Windows XP or higher
- OpenGL 1.4 or higher
- 1.9 GHz CPU
- GeForce3 or similar 3D card
- 512 MB RAM
Release Notes
Powered by VGFXOpenGL v.1.0.

Requires latest graphics drivers! Download for NVIDIA graphics drivers Download for AMD graphics drivers
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100 downloads since 2008-11-04
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23 downloads since 2009-12-15

 

 

 

DEMO 06 (released in 2003)
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Hardware accelerated via OpenGL
Description
VENOM Software's first OpenGL demo (fixed function pipeline).
Written in C++ and supported with music from Infernosounds.
Supported by Infernosounds
System Requirements
- Windows XP or higher
- OpenGL 1.4 or higher
- 1.4 GHz CPU
- GeForce3 or similar 3D card
- 512 MB RAM
Release Notes
Powered by VGFXOpenGL v.1.0.

Requires latest graphics drivers! Download for NVIDIA graphics drivers Download for AMD graphics drivers
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43 downloads since 2008-11-04
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10 downloads since 2009-12-15

 

 

 

DEMO 05 (released in 2002)
Demo05 - Screenshot Demo05 - Screenshot
Demo05 - Screenshot Demo05 - Screenshot
Rendered in software
Description
Mostly written in pure Assembler. Wobbling water with specular lighting and
two 3D heads.
System Requirements
- Windows XP or higher
- 1.4 GHz CPU
- 512 MB RAM
Release Notes
Uses one of VENOM Software's
very old software 3D engines.
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16 downloads since 2008-11-04

 

 

 

DEMO 04 (released in 2002)
Demo04 - Screenshot Demo04 - Screenshot Demo04 - Screenshot
Rendered in software
Description
Mostly written in pure Assembler. Shows a wave and blur effect.
System Requirements
- Windows XP or higher
- 1.4 GHz CPU
- 512 MB RAM
Release Notes
Uses one of VENOM Software's
very old software 3D engines.
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12 downloads since 2008-11-04

 

 

 

DEMO 03 (released in 2001)
Demo03 - Screenshot Demo03 - Screenshot Demo03 - Screenshot Demo03 - Screenshot Demo03 - Screenshot Demo03 - Screenshot
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Rendered in software
Description
Mostly written in pure Assembler. VENOM Software's first and way too long
software 3D demo.

- Transparent gouraud shaded texture mapping with specular reflections
- High polygon meshes up to 40k triangles
- Somy crappy blur effect
- Software depth buffer
- Infinite colored point light sources
System Requirements
- Windows XP or higher
- 1.4 GHz CPU
- 512 MB RAM
Release Notes
Uses one of VENOM Software's
very old software 3D engines.
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25 downloads since 2008-11-04

 

 

 

DEMO 02 (released in 2001)
Demo02 - Screenshot Demo02 - Screenshot
Rendered in software
Description
Written to test some Assembler blending functions... actually NOT worth a download.
System Requirements
- Windows XP or higher
- 300 MHz CPU
- 128 MB RAM
Release Notes
Uses one of VENOM Software's
very old graphic libraries.
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21 downloads since 2008-11-04

 

 

 

DEMO 01 (released in 2001)
Demo01 - Screenshot Demo01 - Screenshot
Demo01 - Screenshot Demo01 - Screenshot
Rendered in software
Description
Mostly written in pure Assembler. Shows some old-school sprite effects
and a real-time per-pixel fire effect.
System Requirements
- Windows XP or higher
- 300 MHz CPU
- 128 MB RAM
Release Notes
Uses one of VENOM Software's
very old graphic libraries.
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45 downloads since 2008-11-04

 

 

 



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