2002
VENOM Software released Lone Wolf 2, an action game developed entirely by a single creator in spare time, using the in-house software 3D engine VGFX.
Game programming, GUI, special effects and animations were all proudly handcrafted by the developer—proof that one person’s passion can almost stack up to an army of professionals. Of course, when compared to commercial games crafted by hundreds of developers and artists, this is more like a one-man band rocking out than a full symphony orchestra.
Impressions






























Features
- Software rendered special effects and animations
- Immersive sound effects of high quality
- Variety of 9 unique weapons
- Power-ups such as Invisibility and Immortality
- A bombastic ion cannon beam, reminiscent of the iconic weapon from Command & Conquer, threatens the player if they fail to secure the Invisibility or Immortality power-ups in time
- 3 intelligent enemies
- 3D vehicles
- Intuitive arcade-style gameplay using keyboard controls and mouse
- 5-minute-long 3D intro
- High quality music
Reception
Game Contest
Lone Wolf 2 claimed victory in the Softgames Game Contest in August 2003, scooping up the coveted Game of the Month Award. It rose above nine other worthy competitors.


Featured Widely Online























System Requirements
- Supported Operating Systems: Windows XP or newer
- Minimum Processor: x86, Pentium 1.4 GHz
- Minimum Memory: 512 MB
Release Notes
- Powered by VGFX